![]() ![]() Hideo Kojima has been involved with everything Metal Gear-either as a producer, writer, designer or director, for 28 years. Since then, the franchise has not only endured for this long, but it has innovated and pushed the genre forward with every new entry. ![]() While the franchise has existed since 1987 with the release of Metal Gear on the MSX, the franchise didn’t become what it is until the release of Metal Gear Solid. This and many other reasons is why that game has stuck with me to this day. The most notable-I’m sure this resonates with many of you - is when Psycho Mantis checks your save history on your memory card, pokes fun at the games you’ve played, then disables your controller port. Hideo Kojima incorporated things that video games had never done before. ![]() ![]() Sure, there were games in the stealth genre that incorporated a story and great gameplay mechanics, but none of them intertwined so many different facets of lure, character backgrounds, espionage, plot twists, giant set pieces, edge-of-your-seat moments, etc. It intertwined story and gameplay in a way I’d never seen before. When I first played Metal Gear Solid, it changed my life as a gamer. ![]()
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